With the Spear of Arvess in the engine compartment, Zeta can issue voice commands to get a boost of fiery speed, enveloping the entire ship in a wreath of beautiful flame. : Style: Specialty This character gains 20% more ATK from weapons of this type in your grid. This grid should use a minimum of five Omega/Magna Weapons; ideally four or five Bolts and the Spear of Renunciation. (If Zeta is defeated) "Marvelous. 5-hit, 100% elemental damage to random foes (Damage cap: DEF and hostility are boosted based on Equestrian Affinity lvl (Max: 3 / Can't be removed), ATK is greatly boosted based on how high HP is, Weapons missing Sword Master skills' information, 10% Earth DEF Down (Stackable / Max: 30%), 15% C.B. Grand • Arkab Prior (a Xeno Weapon) is your go to farmable melee mainhand. Information on 4★ uncap item requirements can be found on the Uncap page. In terms of damage, a combination of three LE/Reunion and three Vortex roughly matches the grid strength of 5 Massive ATK/Medium Stamina Grand Weapons. really. This team just can't die. The Fist is the default grid choice as it has more attack than the Spear.– Windhose (Proving Grounds) can be used as a second EX/Unknown modifier, or in the place of a Xeno. Vintage • Kamigame: https://kamigame.jp/%E3%82%B0%E3%83%A9%E3%83%96%E3%83%AB/%E6%AD%A6%E5%99%A8%E7%B7%A8%E6%88%90/%E7%90%86%E6%83%B3%E7%B7%A8%E6%88%90_%E9%A2%A8%E7%A5%9E.html 1 Weapon Stats 1.1 Fire Emblem: Three Houses 2 Item Locations 2.1 Fire Emblem: Three Houses 3 Etymology 4 Trivia As with all Heroes' Relics, if the user does not have a Crest, the sword deals 10 damage to the user after combat if used. Relics • Spear of Arvess deals the fire damage. Female Next one-to-one attack received will be ineffective, Attacks made with elemental superiority have a chance to deal boosted DMG, Normal 5% base, 1% per skill level, SL10 15%, Normal 5% base, 1% per skill level, SL10 15%, SL15 18%, 300% elemental damage to one enemy. If this is your first time looking at Frame Data, or if you need a better understanding of anything you see within the charts, please refer to the reading guideon Frame Data. The other two official GBF dakimakuras are of Vira and of Gisla. The core weapon of this grid is Tiamat Bolt Omega, it differs from Fire/Water/Earth in that it is not a single big ATK modifier; instead it has Med ATK and Small Enmity. Sephira, Ancestral • No wall nor enemy can stand up to her steely will and burning spear. Xolotl Ripper (Given a 3★ copy for clearing Five Flowers of Fate.) Windhose is made for Charge Attack/Ougi focused teams, and is very powerful with the Chrysaor class for creating quick one-turn farming setups for events (ex. Primal (Tier 1 • For grids using Tiamat Gauntlet Omega instead of Bolts, the number of Magna weapons should be lower and therefore two EX/Unknown Weapons is likely to be optimal. A Cosmic Rifle can be considered in a gun-heavy grid (5+ Tiamat Bolt Omega) as guns have high ATK stats and therefore gain quite the benefit from the Cosmic Weapons special weapon skill. Class Champion Weapons (CCW) can range in strength from niche uses to absolute powerhouse. Seraphic • Astral • The Strife Key (20% DA/TA for characters sharing a weapon proficiency with the Atma/Ultima) is normally the default choice, but for compositions focused on 1T Charge Attack setups, Strength (13% Normal Stamina) may be a better option.– If your team’s races fit into one of the Bahamut Weapon’s restrictions, a Bahamut Weapon is a good choice, providing up to 32% Normal ATK and 18% Normal HP modifiers at the Coda stage.– Consider Qinglong Spear Malus in situations where you find yourself being able to utilize the extra 7% DMG Cap. A primal beast of insatiable appetite, she possesses a bottomless pit and will devour anything. Weapons with blue stars will be denoted by . These links should be helpful for anyone looking for primal wind grid guides: Gamewith: https://xn--bck3aza1a2if6kra4ee0hf.gamewith.jp/article/show/21597 Character Unlock • Ideally the EX/Unknowns should consist of Xeno, Proving Grounds, or Hollowsky Weapons as they are currently the strongest options.– Xeno weapons are the default choice and provide 23% EX/Unknown modifier as well as strong Charge Attack effects when used as mainhands. Eyes glittering sharp and blue, she proves her strength by pursuing only the most dangerous of prey. The Spear of Heaven! ), Special attack max charge turn is extended, Wind magic is amplified (Max: 5 / Can't be removed), Deals bonus fire DMG for one-foe one-ally attacks, Multiattack rate is boosted and stacks after every turn. If you need something else to fill the grid, using a sixth Omega/Magna Weapon is a good option, especially if you don’t have strong EX/Unknown Weapons yet.– Three Harps is the standard to achieve 100% Crit with double Tiamat Omega summons. It provides medium Magna ATK, HP and DA.– Tiamat Gauntlet Omega can offer a minor upgrade over Bolts for comps/setups that never lose HP. Upon parrying a hit, Anre will be able to immediately move, allowing him to punish attacks that … All allies gain Hellfire Crest Fire magic is amplified (Max: 5 / Can't be removed) Additional effect based on the pendulum. This page was last edited on 15 November 2018, at 11:10. Voidlight Erasure この一槍…必殺と知れッ!! Know this... One thrust of this spear shall cut thee down! This weapon should not be used without Elemental Advantage as it only provides 10-12% Normal ATK/HP from its Majesty skill which can be easily surpassed with other weapons. Fated Spear. Rose Crystal • Weapons with incomplete 4★ information, DMG dealt is supplemented upon countering (Stacks up to 2 times / Can't be removed), Charge bar will be boosted upon taking DMG, Next ATK received will be ineffective for a fixed amount, DMG is slightly boosted for critical hits, Guaranteed triple attack regardless of Triple Attack Lowered debuffs, Can deal big bonus DMG when Skill DMG dealt in one turn reaches a certain amount, Deals bonus wind DMG for one-foe one-ally attacks (Ends upon taking DMG), Deals bonus dark DMG for one-foe one-ally attacks. It is particularly useful for 1T setups as it is very easy to take advantage of the extra Chain Burst damage cap for additional damage.– Hollowsky Weapons provide a way to exceed the Damage Cap via Supplemental Damage in addition to a base 20% EX/Unknown mod and another effect, but the effects only apply to characters of certain weapon proficiencies (see Hollowsky Weapon section).– Any other EX/Unknowns (such as ones from Story/Side Story Events) are fine as temporary filler, though you’ll likely only want to use a maximum of one sub-optimal EX/Unknown Weapons as they are probably not strong enough to warrant two grid slots. https://twitter.com/Hecate_mk2/status/1211780285152391168. This grid should use a minimum of six Omega/Magna Weapons; ideally three Last Storm Harps, two or three Bolts and the Spear of Renunciation. The following four weapons are Grand Weapons and require their 4* Uncaps to reach their full potential; make sure to weigh the opportunity costs of your resources if you plan on investing in them. Narmaya has an official dakimakura. 1 Ring of Wandergale. 4× Unius. At 50% HP 吹き荒む風が、汝を喰らう… The howling winds shall devour thee... Normal Attack (50%- HP) とぁっ! Toh! An Ultima MH is also useful for the Elemental ATK up which double Tiamat setups really benefit from. Bahamut • A Spear of Annihilation is a tier 90 spear made at an archaeologist's workbench with level 115 Archaeology.It can be upgraded into a tier 92 Masterwork Spear of Annihilation, which gives it a passive effect that increases the duration of melee bleed abilities by 50%.. Note that the CA Cap up bonus maxes out at 30%. Contents1 Fire meme-ing 1012 Introduction3 Fire weapon grids3.1 Magna weapon grid3.1.1 The basic grid3.1.2 Starting up3.1.3 SSR Magna weapons3.1.4 What about leeching Twin Elements or Athena?3.1.5 The other stuff – Normal Weapons3.1.5.1 Bahamut Weapons3.1.5.2 Celestials Weapons3.1.6 The other stuff – Unknown Weapons3.1.7 Seraphic Weapons3.2 Mainhand Weapons3.3 … Love Eternal (Grand Weapon, Rosetta’s) and Reunion (Grand Weapon, Lecia’s) both have three Normal modifiers (one is massive ATK, 22% @ Slvl 15) that are boosted by Zephyrus: LE provides more offense (Medium ATK and DA, 14.5% ATK and 5% DA) while Reunion gives less damage but with added HP (Small Majesty, 12% ATK and HP). Eternal Splendor • Luminiera, known as Chevalier in Japanese, is the story boss of Albion Citadel and a raid boss. The Spear’s weapon skills only effect spear and katana proficiency characters, but even if your party lacks those characters it can still be utilized if the sustain is required. (5 turns) Two-Crown Bow. Although her form may be fair, her words bite deeper than the tip of her spear—sharp words are the mark of a hardened warrior. Cosmos • 穿つ! Pierce! Ideally this setup has some source of Elemental Attack buffs (most commonly found through an Ultima MH) maximize its potential.For in depth analysis on M2 Wind (out of date, but the math behind 3 harps still stands): Pooky’s Ponderings – Omega/Magna Wind Grid GuideOmega/Magna Weapons: 6-8 (Weapon Skills boosted by Tiamat Omega)EX/Unknown Weapons: 0-2Normal Weapons: 1-2Seraphic Weapon: 1 or 0. Valentine • 1× Ring of Raphael. (Given a 3★ copy for clearing The Cowardly Hero and the Captive Princess) Don’t you mean Zephyrus instead of Zeus? Therefore a party that includes Tiamat should opt to use another weapon in place of the Seraphic Weapon (usually a Bolt, EX Weapon, or Qinglong Spear). The Seraphic Weapon is essentially an auto-include while fighting with Elemental Advantage. Wind M2 provides a mix of Stamina and Enmity, alleviating the issue of M1 Winds low damage at high HP; a minimum of one more Omega/Magna weapon should be added to complete the base grid, either another Tiamat Bolt Omega or the Spear of Renunciation. Note that this weapon is the weakest Normal Weapon option in terms of grid strength, so you potentially lose some power by slotting it in. Retrieved from " http://gbf.wiki/index.php?title=Crimson_Spear&oldid=347518 " Premium Draw • MAX HP: 1147 : MAX ATK: 11043 (+630 Total ATK bonuses from Cross-Fate Episodes.Element: Race Officially called "Type" in-game. 1× Qinglong Spear Malus. Dark Opus • Double Tiamat summons will provide 100% Crit with three Last Storm Harps, which are the core of this grid. Make sure you know what you’re getting into before your spend all your mats on a 5-star CCW! Xeno, Side Story • It’s ougi effect increases your party members’ Charge Bar Gain by 20% for 2.5 turns and applies a 1-turn cut to your MC’s skill cooldowns. DMG Cap Up (Stackable / Max: 45%), http://gbf.wiki/index.php?title=Weapon_Lists/SSR/Spear&oldid=201327, Check Status: C.B. Dual’s wind grid comparison: https://gbf.wiki/User:Dual/WindGridGraphComparisons Not very successful so far. Lacking in damage at full HP but very strong when Enmity is activated.Omega/Magna Weapons: 5-7 (Weapon Skills boosted by Tiamat Omega)EX/Unknown Weapons: 1-2Normal Weapons: 1-3Seraphic Weapon: 1 or 0Cosmic Weapon: ? Apocalyptic Ignition Massive Fire damage to a foe. I’ll add it to my site eventually. (Damage cap: ~640,000. Promotional • Vyrmament • Zephyrus Build II. OTK should only need four harps, no? Click to share on Twitter (Opens in new window), Click to share on Facebook (Opens in new window), Pooky’s Ponderings – Omega/Magna Wind Grid Guide, https://xn--bck3aza1a2if6kra4ee0hf.gamewith.jp/article/show/21597, https://kamigame.jp/%E3%82%B0%E3%83%A9%E3%83%96%E3%83%AB/%E6%AD%A6%E5%99%A8%E7%B7%A8%E6%88%90/%E7%90%86%E6%83%B3%E7%B7%A8%E6%88%90_%E9%A2%A8%E7%A5%9E.html, https://gbf.wiki/User:Dual/WindGridGraphComparisons, https://docs.google.com/document/d/1TnrAcPEzDoUcv2LS2CLrPeLA0m3woADHwtYE2E8UUr4/edit. If you're working off ele, then replace Ring of Wandergale and keep the spear. The Spear of Renunciation has both ATK and HP modifiers and can provide a Cap Up option at 4* and another modifier at 5* (Stamina is most commonly chosen [Elemental Attack may be another choice]). Fully upgraded - Normal attacks hit all enemies (4 turns). Skin Weapons, Weapons missing Sword Master skills' information • It offers less EX/Unknown modifier (18% vs 23%) but increases the Chain Burst damage cap by 30% (this bonus caps at 50%). Superlative • In addition, when above 80% HP, spear/katana proficiency characters gain 30k Supplemental Damage. Atma Spear is meta for Fire, and Anre and Kumbhira give a little hope for it to be usable long term in Water and Light. Revenant • I was able to retrieve some very intriguing data from our fight. – Adding a “Grid Weapons” section, which gives a short description of each weapon and how many I think you should acquire for your use. It is particularly useful for 1T setups as it is very easy to take advantage of the extra Chain Burst damage cap for additional damage.– Hollowsky Weapons provide a way to exceed the Damage Cap via Supplemental Damage in addition to a base 20% EX/Unknown mod and another effect, but the effects only apply to characters of certain weapon proficiencies (see Hollowsky Weapon section).– Any other EX/Unknowns (such as ones from Story/Side Story Events) are probably not worth considering unless you need filler. 1× Arkab Prior. Wiki says that SSR Tiamat gives a total of 40% seraph boost (if she’s in main party) and not just 20%. New World Foundation • Omega ( • Vortex of the Void (Grimnir’s unlock weapon) is a defensive mainhand similar to Murgleis, providing a 30% Cut (4* only) on the turn you use its CA; which can be combined with other cuts for Full Cut. It also has a static mainhand effect that provides your team with guaranteed Triple Attacks the turn after your team does a chain burst activation of 4 or more chains. First match started and NM95 is finally here which will allow for much easier gathering of honor. Granblue skill tier naming conventions are wack. This weapon should not be used without Elemental Advantage as it only provides 10-12% Normal ATK/HP from its Majesty skill which can be easily surpassed with other weapons.Note that Tiamat (Character) at 5* gains a passive that gives your party 20% Seraphic Modifier (equivalent to the Blessing skil from the Seraphic Weapon). The Fist is the default grid choice as it has more attack than the Spear.– Windhose (Proving Grounds) can be used as a second EX/Unknown modifier, or in the place of a Xeno. The Charge Attacks of Grimnir M2 Weapons (available as Spear, Harp and Katana) provide 2.5 turns of 20% party DA/TA and a mirror image for the MC. Farmable Anat Main Aura 80% boost to Wind Elemental ATK. The starting grid of every GBF player, your grid will be messy and cramp up with whatever ssr you can find or salvage. Pages in category "Spear Characters" The following 70 pages are in this … For most regular setups, there is usually room for only one EX/Unknown Weapon. If you have Niyon/Nio (particularly her 5*) and/or Seofon/Siete (or other Normal buffers), their buffs can reduce the value of other Normal weapons/buffs; make sure to take this into consideration when doing your calculations!– Consider an Atma/Ultima Weapon if your team consists of characters that share weapon proficiencies in order to benefit from a Gauph Key or if you can utilize the DMG Cap option from its Ultima Key. – Removing M1 grids, players progressing through the early and mid game please refer to the wiki basic grids and/or try to get tailored-to-you advice from the available GBF communities.