Removed many bushes from the ship's deck on the Half-Ogre Island. Fixed art for P.Schuyler and Sons shop sign. Fixed the land bridge's townmap. Fixed stats of Chukka, now he uses a correct soundbank. (You get more dialog if Virgil isn't in your group.) An Industrial Revolution in a World of Magick. Restored Clockwork Physician, Illuminated Decoy and Explosive Decoy, all three schematics can now be bought from inventors (10% chance). Thorvald is now 300 years old (instead of 100). Fixed wrong conditions in Constable Owens' dialog. Added missing soundbanks to some of orc prototypes (including the Orc Grunt used in Summoning college). All the Arcanum downloads are also online and available. Now when you make him angry by destroying the boulders, only one line will be available. Its effects are no longer permanent. Restored Virgil's "override" dialogs (those include a healing dialog, responses to orders, waiting/joining responses, combat taunts, etc). Fixed problems with Hexed Dagger in Bessie Toon's mine. Machined Plate now gives a proper strength bonus. Fixed two mistakes in Gildor Nightwalk's dialog. Fixed a dummy response and some wrong conditions in Arvid Millstone's dialog. If you don't show the skull from Nasrudin's tomb to Hadrian, the quest will still be marked as completed in all cases. Fixed a completely wrong female line in Kietzel Pierce's dialog. Restored the art for Great Helm. Vincent now has negative alignment and is no longer resurrectable. When you exit the blacksmith shop in Stillwater through a door it now correctly changes the ambient track. Version 080708 Geoffrey and Perriman's dialogs and scripts are fixed, now you can have them both in your group if you're a master of persuasion and have 20 charisma. Fixed 6 female lines in Heinrich Jenks' dialogs. [High Resolution Patch] Updated to the latest version of DDrawCompat, should fix an issue with ending slides occasionally being skipped on newer systems. A half ogre Molochean Hand agent in Stillwater and Gideon Laier now have negative alignment. Worn Ladies Boots now use correct art. Fixed several wrong conditions in Guido Lightouch and Jerrold Aymes' dialogs. Something was changed subjectively to make the game more coherent. Fixed notification problems with a barrel near Kan Kerai. Normal and small Barbarian Clothes are no longer considered technological. Added skill training to Tattered Bowman, Insectress Hunter and various NPCs in random encounters, such as Molochean Hand assassins and bounty hunters. Torian Kel's dialog about his home is no longer called more than once. tech manuals, Educator's Guide). Parnell's dialog. Zen Virgil's standpoints no longer get messed up. Fixed the teleportation visual effects when K'an Hua teleports to the Panarii temple after being betrayed. Corrected Raven and Z'an Al'urin's ages. If Cyrus gets killed after you get the quest it's now possible to report his death. Fixed stats of Ristezze: a correct soundbank now. The fake blue bunny's death now uses the correct flag. We're currently going through a major upgrade of our forums right now and it's going to take us some time. The only copy of it is held by Captain Wheeler (Donn Throgg quest). Lawrence Brummond's newspaper can't be pickpocketed from the clerk anymore. Now you get a different set of lines once you know that the enemy is Kerghan, not Arronax. Spolszczenie Arcanum UAP2.0.2 (wersja 1.66) Jun 18 2020 Spolszczenie Arcanum UAP2.0.2 Patch 6 comments. Fixed the ground art for Top Hat and Chapeau of Magnetic Inversion. Fixed the wrong position of the sleep UI. Either the necessary files weren't extracted properly from the DAT files, or the installation directory is incorrect. No more blue pixels. Swapped R and Space keys around for an easier switch to the combat mode, and moved Quick Load from F8 to F9 to prevent accidental presses since Quick Save is F7. Also, the line is not repeatable anymore. Fixed a mistake in Virgil's dialog (after seeing Joachim's telegram). [Race Mod] Added race checks for these races to various dialogs and scripts throughout the game, so that they advance through the quests and the game acknowledges their race. It was showing the AP cost for movement. Fixed stats of the bank robbers: correct soundbanks now. Links: If all else fails, try rendering by software, by changing the "Renderer = 1" option in the HiRes patch config.ini file to "Renderer = 0", and running _install.bat again … Fixed the art for follower's fatigue bar. Zakupiłem ostatnio tą grę na Gog'u, wszystko fajnie gra świetna, ale chciałbym w końcu ją spolonizować, o wiele przyjemniej mi się wtedy gra. The map to Stringy Pete's cove now has correct inventory art. Mrs. Morgan's lines don't get repeated if you already have the quest. Unspent character points no longer cap at 56, you can now store as many as you want. However, in multiplayer it's the quality smiths who sell and buy this armor. Barter/questions/orders lines don't show up anymore while he's waiting. Link do Unofficial Arcanum Patch (UAP) stworzonego przez Drog Black Tooth: Restored race icons for Dark Elves, Ogres and Orcs. Now Vernon won't appear in the kitchen if you haven't accepted Heinrich Jenks' quest. Added the missing ground art for Magic and Mystic Great Swords. Fixed repeatable lines in Ryan Sanders' dialog. [Race Mod] These three races now get unique reaction modifiers just like the other races. Fixed Dark Helm. If you find the Blade of Xerxes early, it's still usable when you get the quest. Reverted from earlier patches: removed the permanent follower glitch failsafe hack. yea i didnt expect to have to update this so often. Fixed various problems with Great Aunt Ester's Amulet. Fixed scripts of Molochean Hand Assasins, Orc Bandits and Bates Bounty Hunters. All rights reserved. The Dark Elf assassin in Ashbury doesn't have a generic dialog anymore. Stiletto now bypasses AC and DR. The dynamic shadows option is now available in the options menu. Fixed issues with Mysterious Apparition. Fixed a wrong faction for the Bludgeoner in Kerghan's lab. Fixed a broken line for dummies in Lukan's dialog. If K'an Hua was killed by Nasrudin, he won't appear in the Panarii temple when the PC tells Alexander about the Dark Elves conspiracy. Added visual and sound effects to Tesla Gun's hit. It's no longer possible to recycle Sebastian's dialog and take the other one of his two quests. Gilbert Bates' chest now notifies a correct NPC. Fixed wrong conditions in Garret Almstead's dialog. It's no longer possible to teleport from the Isle of Despair while standing slightly to the east of The Women's Camp. Ogres and Orcs stats are tweaked a bit to match their brethren races. Dark Elves and Ogres NPCs now have different portraits from Elves and Half-Ogres. Now it's the same as Large Basic Platemail. In any case, contact me if you'd like any of these tools or if you're looking to get into modding this game, and I'll see what I can do to help! Ivory and Whysper in Qintarra now have proper races. And if you're wondering who I am, I'm just a long time fan of the game. Added a missing reaction bonus to Sebastian's dialog. Witch's Dagger doesn't have an empty spell menu anymore. Fixed several mistakes in the dialog of Loghaire in the Iron Clan. The lines related to the werewolf quest are no longer repeatable in Master Mage of Morph's dialog. The Fool's Dagger doesn't have an empty spell menu anymore. Now it uses the correct sound clip. Removed a red pixel in Panarii Stairs art (two pieces). Swyft now has correct age. Magnus can no longer make things for you when he's waiting. Fixed a few missing flags in Cedric Appleby's dialog, which caused him to not recognize you taking on his "offer". A dead body in Gorgoth's Pass and a skeleton in Wolf Cave are no longer resurrectable. Removed the Potion of Paralysis schematic, since it's redundant. Fixed Surly Virgil's dialog. Fixed a line leading to a wrong response in Magnus' dialog. Fixed an infinite money loop in H.T. Fixed some other problems with his scripts as well. Fixed Waromon's dialog. Fixed a mistake in Richard Leeks' dialog. Updated WorldEd: turned off sprite mirroring, fixed some wrong window sizes (they were too small to show all flags), fixed some typos. Race fixes for Orc Bandit in the Boil, two Dark Elf Guards outside of T'sen-Ang, Bunny at Madam Lil's, Halfling Villager in Shrouded Hills, Elf Thief, Half Ogre Bandit and Halfling Bandit on the Isle of Despair, Willoughsby (first appearance, with Smythe), Ogre Bandit at the Crash Site. Fixed the wrong position of the bull's eye in Cyclic UI. Reading the paper about Renford A. Terwilliger's death now doesn't trigger later events if you find it early. Added large Basic and Bronze Platemails, large and small Dragon Skin Leathers, small Dread Armor, normal and small Dark, Bronze and Red Barbarian Armor to shops. Now all music and ambient tracks are available for use in new modules. Fixed the Paralysis Grenade schematic, now it uses correct components. Benjamin Gershwin now gives the skulls back to you in all cases. NOTE: A great deal of typos and various mistakes have been corrected and many dialogs have been proofread. Fixed responses to unusual PC appearance in train ticket agents and train conductors' dialogs. Rural smiths now sell and buy both Barbarian Clothes and Bronze Barbarian Clothes (any size). Fixed some of her stats as well. So ingame it runs now fine, menus are still laggy AF and somehow it messes with my PC's brightness. Fixed repeatable lines when asking for locations of Dernholm and Stillwater in the generic citizen's dialog. Fixed stats of a Dwarf Villager, Elf Villager and Gnome Villager in Roseborough Inn: correct soundbanks and portraits now. Fixed stats of Drog Black Tooth, now he uses a correct soundbank. Version 080626 Tue, Feb 9. If you destroy either of the doors in Ashbury's prison, a corresponding prisoner now becomes aware that he's free. You can no longer ask guards where to find an Expert trainer for throwing more than once. Use the take all button to empty the bin out, and then grab the gold and send more than half of it to the bin( If you have 50 gold, send at least 26 gold pieces or it will not duplicate) Once it is in the bin there should be 26 pieces in the bin, and 24 in your inventory. Murgo now joins you as a free follower in all cases. Fixed the townmap for the Sobbing Onion's basement. CN1 doesn't result in heal rate of 0 anymore. Fixed a number of issues with various inventory and barter menu backgrounds. Whether you choose magick or technology, the Arcanum … Restored missing special effects for Wall of Stone, Wall of Fire, Wall of Force spells and Fire Obstruction. Restored unused lines in Thorvald's dialog, now you can ask him about locations. Removed artifacts from the navigation button in WorldMap UI. Here's the most recent Arcanum patch to download (version 1.0.7.4). Changed Jormund's origin to none (was Qintarra), changed Dante's origin to Dernholm (was none). Killian Drake and his cronies won't appear in this case as well. Now it's fixed. Fixed conditions for the line "I've improved my skills", fixed a check for the line "I've enhanced my magick aura".